From the creators of The Binding of Isaac and The End is Nigh, Mewgenics combines turn-based tactical combat with a deep, generational cat-breeding system. Players build evolving cat lineages shaped by inherited traits, mutations and defects, then deploy them in grid-based battles where factors like positioning or item synergies can mean the difference between survival and extinction. Branching campaigns introduce new enemies, objectives and surprising challenges, with rewards that encourage experimentation, risk-taking and strategic planning.
Features-
200+ hour main campaign.
10+ character classes with 75 unique abilities each.
900+ wild items.
200+ enemies and bosses.
Roguelite progression: never experience the same game twice. Choices at every turn: Money! Items!! And genes!! It all matters!
Trailer-
